Wizards of the coast unearthed arcana feats

wizards of the coast unearthed arcana feats

5E D&D Feats Unearthed Arcana Review Mike Mearls from Wizards of the Coast has put out another.
Source: gundemonline.org DnD D&D Dungeons and Dragons Unearthed Arcana 5th Edition wizards of the coast Feats tutorial ยท 412 notes.
Unearthed Arcana aims to be a catalog for homebrew rules, of articles made by Wizards of the Coast, but we are not affiliated with them.

Wizards of the coast unearthed arcana feats - phone

I'm not sure about that though. Originally Posted by Steampunkette. If there were whole UA articles of nothing but this kind of exegesis, I would be delighted. Tribality Publishing is now producing titles so that you can use our ideas directly into your games. This feat has four elements, all of which apply to handaxes, battleaxes, greataxes, warhammers, and mauls. The one thing that has always annoyed me is that Feats are the coolest part of the game, and if allowed every character is going to take one or two. This includes official material TSR, WotCreproductions, and dubious PDFs. The jokes write themselves, and get someone sued by Games Workshop. If you follow any of the Snoopys siblings links, please respect the rules of reddit and don't vote in the other threads. There are interesting ideas at work here, things I would like to playtest, but there are problems. I love this feat, but I immediately though about trying to unsheath an enemy weapon, or set off a grenade on their hip, or pull their hat over their eyes, you get the picture. It means that finding disappointing treasure is less common. wizards of the coast unearthed arcana feats Going Berserk with New D&D Barbarian Primal Paths ๐Ÿฐ๐Ÿ‰ Unearthed Arcana Review